What I'd really like to be able to do is use the command menu or be able to bring up the same kind of construction interface that I can bring up with the command menu. Login Register Lost your password? Copyright c - Armaholic. Private Military Company, Arma 2: Share this post Link to post Share on other sites. However, no matter what I do, clicking this button keeps players in the "debug" area , or "no mans land" of the map , 30 THOUSAND meters away from the edge of the actual playing area.
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For example if I wanted to use the tomahawk it's basically the exact same script as the nuke which uses sqfyou see a jet stream in the sky for the falling missle, a sound is played like a whistle before it hits, it explodes with the force of GBU's. Please sign in to comment You will be able 404wxsteland leave a comment after signing in Sign In Now.
GodZilla aka JaJa aka Brook. I've been playing around with the LK Script Pack and it allows you to bring up a command menu which 404wzsteland in turn allows you to deploy a LAV FQ, FOB Deploy little basewhich then allows you to use a handful of options then including a construction interface where you can put down walls, depots, bunkers, vehicles, etc.
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Anyway if anyone reads all this thanks! Share this post Link to post Share on other sites. What I'd really like to be able to do is use the command menu or be able to bring up the same kind of construction interface that I can bring up with the command menu. Copyright c - Armaholic.
However, no matter what I do, clicking this button keeps players in the "debug" areaor "no mans land" of the map30 THOUSAND meters atkistan from the edge of the actual playing area.
Need help with spawn scripts: Wasteland version. - FORUMS - Armaholic
It probably will help if anyone knows what game's wasteland is I have a temp fix by editing the orginal file below: You will be able to leave a 404wastelanf after signing in. The button up topsays "random"and I know from playing on other serversit is to spawn in a random "town" location, or close to one.
Please, please, please help me someone Just not enough folks interested in playing it. I am not a scripter, and am very confused at what I am looking at, as it is not simple like examples placed in Armaholic have been.

Only issue with that is, other than that one line I changed, any other changes I try to doseem to break some features in gamelike vehicles not spawning weapons in cargo, or can't load objects or tow vehicles The issue - When starting up in the server, alone or no faction beacons placed, you have a GUI pop up after starting the mission.
Nevermind on this, I stopped running the mission on my server. Any help is greatly appreciate and I'd be happy to share my findings. This one thing is really the only thing I need fixed, so it works right and makes my players happier.
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Butit is not a random spawn, and all factions spawn on that point. I was successful, figured out how to change different things about the damage.

Operation Arrowhead, Arma 2: Delete In The "PlayerSpawn. Queen's Gambit, Arma 2, Arma 2: Sorry, but this has eluded and bugged me ever since I downloaded 's Wasteland Takistan and Chernarus vers 3. If this cannot be fixedthen a viable alternative that will work instead I am willing to do.
Combined Operations, Arma 2: Login Register Lost your password? Keeping in mind I am using no mods what so ever so an average joe with nothing but -nosplash in his launch parameter can play on this MP Mission when it's tqkistan on a server.
If anyone can look into this, and help me fix the 40w4asteland random spawn systemI would be grateful, and share the fix with the world as I seen several others posted on games forums about the same issue Private Military Company, Arma 2: Posted June 2, British Armed Forces, Arma 2: Hello and thanks for taking the time to check out my post.
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